High Command: Grand tactical rules for the second World War
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High Command: Grand tactical rules for the second World War

By Riccardo Affinati · Art by Mike Patton, Riccardo Affinati

Where most miniatures rules for the Second World War are low-level tactical, dealing with individual tanks if not individual riflemen, High Command is decisively grand tactical, allowing entire battles, allowing forces consisting of multiple corps to fight it out on a reasonably-sized table over an evening. —user summary

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Players2
Year2022
  • Wargame
  • Miniatures
  • World War II
  • Dice Rolling
  • Measurement Movement
  • Line of Sight

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