Board Game
Zwerg Pfiffikus auf der Wanderschaft
First, each player has to pay 4 coins into the game cash register, after which the dice roll begins. Whoever rolls a 6 first gets the dwarf Pfiffikus figure and begins the game. The players take turns to roll and move. On some spaces events hinder or benefit the players. The first player to reach space 160 wins the game. —user summary
Players2–8
Year1946
- Fantasy
- Children's Game
- Dice Rolling
- Race
- Track Movement
- Roll / Spin and Move
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