Board Game
Crazymino
By Simon Armanini
The game is played with squared tiles bearing numbers similar to Quad-ominoes upon a coloured board. Scoring is done by arrangement of tiles, and some zones of the board forces the player to draw cards and to follow their instructions, or to draw a Joker tile. The winner is the first to reach 1000 points
Players2–6
Playtime30 min
Year2009
- Abstract Strategy
- Tile Placement
- Open Drafting
- Pattern Recognition
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