Flattops & Floating Fortresses
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Board Game

Flattops & Floating Fortresses

By Will Nesbitt

A familiar but totally new game for those who seek the thrill and challenge of naval conflict in all theaters of World War II. For those who have played Axis & Allies War & Sea, these rules may feel familiar, but there are many improvements and distinctions from the classic game including: D10 based resolution Over the horizon rules for hidden movement & reconnaissance Fun cards to play on vessels for situational bonuses Use models from any manufacturer … or print your own! Critical hit cards can knock out weapon systems, engines, armor, etc. Rules for weather, terrain placement, refueling and more. How To Resolve Hits Roll a number of d10’s as shown for the specified range on the Armament Array. Total all results of a 3 or less and compare that to the defender’s Armor. If the total number of hits exceeds Armor, the defender suffers a Damage. If the total number hits exceeds Integrity then the defender is sunk. Each Damage reduces the defender’s Integrity and also increases the chance for a critical hit. Critical hit cards add excitement and thrills. —description from the publisher

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Players1–99
Playtime30–60 min
Age12+
Year2023
  • Wargame
  • Book
  • Miniatures
  • World War II
  • Nautical
  • Dice Rolling
  • Hidden Movement
  • Simulation

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