Board Game
Pizarro 1532-1537: Conquête de l'Empire inca
By Philippe Hardy · Art by Giuseppe Rava, The Gelles-Widmer Division: McGraw-Hill Book Company, Inc.
The sixth wargame of the Gold & Steel series, Pizzarro 1532-1537: Conquête de l'Empire Inca is a Strategic level historical simulation featuring the “first war of the worlds”; Spain, the rising European power and the South America dominant civilization, the Quechua people. This a medium complexity 2 players game. One turn is 2 months, and the game is played in 6 turns (scenario 1) or 18 turns (scenario 2). One player plays the role of the Inca Empire and its Indian allies and the other player plays the Conquistadors led by Fernando Pizarro and his brothers. The objectives are to take control of the different territories (Cuzco, the main capital), to win pitched battles or major sieges, to eliminate units, leaders and the Emperor! This is both a strategic & tactical wargame with armies and garrisons evolving on the main strategic map showing Meso-Indian South America and units fighting on a tactical map featuring a typical XVIth century battleground. Spanish units are swords & bucklers, arquebusiers, crossbowmen, ginetes (light cavalrymen), and early cannons (from 40 men at full strength, 30 horsemen or 2 cannons of all calibers). The Inca units (Quechuas and all other Indian peoples) and guard units such as Hanan and Hurin, javelins throwers, bowmen, axemen and, most feared by Spaniards, the slingers and bolas throwers (4 000 men per unit). The ambience of that period is added with tactical chits with specific application for the fights – shooting and close-combat – (for the Conquistadors: war dogs, infantry or cavalry charge, fight to death, kill the leader, Santiago!, tercio, palisade and for the Incas: arrows and javelins harassment, scary noised, flaming stones, shock, hidden units, smoke) and events such as rain, sacrifice, fight to death, no fight or betrayal. The complete sequence of a turn: I/ Spain 1) Reinforcement, replacement, withdrawal, recruitment 2) Strategic move 3) Attrition phase 4) Combat phase (battles & sieges) II/ Inca Empire Same sequence III/ Diplomatic phase Change of alliance Check for victory
- Wargame
- Pike and Shot
- Renaissance
- Area Movement
- Area Majority / Influence
- Dice Rolling
- Hidden Movement
- Simulation
- Chit-Pull System
Prices · delivered to United States · USD
No offers for delivery to United States in USD yet.
Try another delivery country or currency.
Similar games
shared mechanics & theme, priced for you
/pic2524889.jpg)
Marignan 1515: La Chevauchée de François 1er en Italie
2P · 180–300M · 2015
$87.84In stock/pic8948132.jpg)
Bicocca (1522) • Pavia (1525): Second expedition of François I to Italy
2P · 120–180M · 2025
$77.71In stock/pic35322.jpg)
En Pointe Toujours III: Koursk 1943
2P · 60M · 2003
$35.54In stock/pic55214.jpg)
De Bull Run à Appomatox
2P · 120M · 2001
$44.95In stock/pic79583.jpg)
Alésia, 52 Av. J.-C.: César contre Vercingétorix
2–3P · 90M · 1998
$44.95In stock/pic2001557.jpg)
Par le feu, le fer et la Foi
2P · 120M · 2014
$81.57Out of stock