Board Game
Guilds of Kurnor: Shadow Wars in Thargos
By Gene Chipman, TV Supertech · Art by Dean Spencer, James Churchill
The game is set in the fantasy world of The Cursed Empire. As the leader of a Guild of thieves and assassins, you will recruit powerful agents, accumulate gold, hatch subtle plots, and garner influence with both sides of the war that rages in Thargos: Empire and Darkun. Compete to take down Marks and reap the lucrative rewards, but beware the City Watch of Kurnor, lest your guild members end up in the dungeons! Extend your guild's control across the Empire, eventually picking sides in a Power Struggle over the criminal underworld to cement the victory of your Guild! —description from the publisher
- Fantasy
- Multi-Use Cards
- Area Majority / Influence
- Deck, Bag, and Pool Building
- Open Drafting
- Turn Order: Progressive
- Force Commitment
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