CastleScape: Gates and Guilds
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Expansion

CastleScape: Gates and Guilds

By Josh Horsley · Art by Traci VanWagoner

In CastleScape: Gates and Guilds, the world of guild competition and castle construction expands into new realms of challenge. Building upon the foundation established in the original CastleScape game, this expansion introduces an array of new features, including the introduction of the ability to build "Gates", as well as an assortment of new cards and guild powers. The King is not happy with the simplicity of his castle. There must now be grandiose gates built in desirous locations to augment the grandeur of his might. Guild masters, driven by ambition and a thirst for renown, seek to prove their guild's worth by being the ones to build and control these Gates. To succeed, guilds must adapt their strategies, collect increasingly diverse cards and utilize their guild powers. Will your guild rise to the king’s call? Prepare to use everything at your disposal to become the victor in the expanding world of CastleScape. -description from designer

View on BoardGameGeek
Players2–4
Age14+
Year2025
  • Territory Building
  • Expansion for Base-game
  • Medieval
  • Miniatures
  • Area Majority / Influence
  • Deck, Bag, and Pool Building
  • End Game Bonuses
  • Market
  • Take That
  • Square Grid

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