Board Game
Immortals
By Lloyd Krassner
“Each player recruits a group of Immortals seeking to gain power over other such groups. Based on the Dungeons & Dragons RPG rule set ‘Wrath of the Immortals’. These associations of Immortals are variously known as Groups, Cliques (informal), and Councils (formal).” The players represent a specific alignment: Lawful, Chaotic, or Neutral. Alignment affects the types of immortals which may be recruited by a player. The winner is the first player to control one hundred Power Points worth of Immortals and Resource cards. A player may also win by reducing all opposing players to zero Power Points.
Players2
Year2002
- Card Game
- Fantasy
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