Board Game
Score
By Lloyd Krassner
"Each player takes the role of a teenager looking to Score on a Saturday night." The players move pawns down a thirty space track facing an assortment of challenges: alcohol, sex, drugs, music, trouble and fight. When you win a challenge, you keep the Challenge Card. The player who acquires the most cards in the most challenge types wins the game. Played using the WarpQuest game system.
Players2
Year2002
- Mature / Adult
- Roll / Spin and Move
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