Board Game
Hard Time
By John Kester Jr, Kevin "Gus" Williams, Kyle Williams · Art by Kevin "Gus" Williams
In this prison you and your rivals are stuck in a bitter feud and tensions are running high. The race is on to gather Inmate Favor, Guard Favor, and a Shank. Using your Commissary items, quickly purchase Influence in the prison yard. That Influence will be used to buy what you need to complete the deed. There are only two ways out of this mess, and they are to shank or be shanked. —description from the publisher
- Card Game
- Take That
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