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Inventors of the South Tigris

By S J Macdonald, Shem Phillips · Art by Mihajlo Dimitrievski

Inventors of the South Tigris is set during the height of the Abbasid Caliphate, circa 850 AD. Over the past decades, Baghdad has become home to thousands of mathematicians, astronomers, chemists, and physicians. As inspired innovators, players are eager to develop clever contraptions to impress their peers. Will your ingenious devices adorn the House of Wisdom, or are they destined for dust and decay? The aim of Inventors of the South Tigris is to be the player with the most Victory Points (VP) at the game’s end. Points are primarily gained by Inventing, Building, Testing, and Publishing Devices. Players can also score points by training their Craftspeople, developing their Workshops, Researching, and Influencing the 3 scientific Guilds. —description from the publisher

View on BoardGameGeek
Players 1–4
Playtime 90–120 min
Age 12+
Year 2024
  • Medieval
  • Dice
  • Arabian
  • Hand Management
  • Solo / Solitaire Game
  • Area Majority / Influence
  • Deck, Bag, and Pool Building
  • Worker Placement
  • Track Movement

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