Board Game
The Arte of Siege
By Michael F. Thomas, Richard J.Baier
This set of rules supports ancients, medievals and fantasy campaigns with 15mm and 25mm miniatures. The sections on Logistics and Disease make you think more like an actual field commander. Your troops cannot fight well if they don't have any food or get sick. Your lines of supply suddenly become more important, and you cannot cram your fortress with too many men. Rules sections include: Introduction; Scales; Movement; Siege Engines; Other Weapons; Mining; Protective Devices; Engineering; Defenders - Attackers; Magic; Logistics; The Last Resort
Players1–12
Playtime240 min
Year1983
- Fantasy
- Medieval
- Wargame
- Book
- Miniatures
- Ancient
- Dice Rolling
- Simulation
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