Belyy
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Board Game

Belyy

By Greg Blanchett

A slightly new take on variable strength chits (more granular with up to 5 steps per unit vs. the usual three) covering more obscure battles of the Eastern Front. This is the first entry in a three part simulation of the failed Soviet offensive to eliminate the salient of the German Ninth Army during the winter of 1942-43 known as Operation Mars (25 Nov - 12 Dec 1942). Players will conduct operations as either Soviet Direction Commander Zhukov or the German commander of the Ninth Army, Model. Several possibilities existed given the terrain and the weather situation and some of these will be possible to explore with this game. Included are some hypothetical options that could have altered the outcome. This work is primarily based on Zhukov's Greatest Defeat by David Glantz with some OOB fleshing by Nafziger and maps based on post-war USGS surveys (which were themselves taken from wartime Soviet surveys). Each volume has one 22"x34" mapsheet (using 20mm hexes to be less cramped) with all three volumes able to link together covering 43" x 48" total area at 1.5 miles/hex and one day per turn. Each game will have Legion Wargames standard 0.6" counters of mainly German battalions and Soviet battalions, regiments or brigades. Volume I (Belyy) has 352 counters with three double-sided and three single-sided PAC accompanied by a 18 page rule book; Volume II (Olenino) has 440 counters with six double-sided PAC accompanying a 20 page rule book; and Volume III (Konev) will be the largest with 616 counters along with six double-sided (two a full 11x17) PAC accompanying another 20 page rule book. Included scenario: Belyy - Volume I - #1 Belyy Thrust - The included scenario provides the players a look at the attacks of Soviet 41st Army which managed the best gains of the operation. The goal of this scenario is to present players with a fluid breakthrough and timely reinforcements. Both sides hoping their command decisions will carry the day. Scenario Duration: Turns 1-10 (25 Nov - 4 Dec) on Map KS. —description from the designer

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Players1–2
Playtime180–300 min
  • Wargame
  • World War II
  • Grid Movement
  • Scenario / Mission / Campaign Game
  • Dice Rolling
  • Simulation
  • Hexagon Grid
  • Zone of Control

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