Board Game
Council of Shadows
By Jochen Scherer, Martin Kallenborn · Art by Armin Rangani
It's the year 2200. We're on the edge of the known universe, and a race for a seat on the mighty Council of Shadows is in full swing, with four civilizations vying for admission. Only those who provide more energy to the council each turn and outdo themselves will be successful. In Council of Shadows, you take on the role of one of these four civilizations, secure the strongest actions, take control of important areas, and be the first to make three quantum leaps. This is how you win the race for planets and raw materials and become part of the Council of Shadows! —description from the publisher
- Science Fiction
- Space Exploration
- Area Majority / Influence
- Action Queue
- Turn Order: Stat-Based
Prices · 14 offers · delivered to United States · USD
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