Board Game
Neck and Neck: A Game of Horse Racing
By (Uncredited) · Art by Chris White (I)
Players place secret wagers on one or more horses. Each player in rotation then rolls dice and may move one specific horse a given number of spaces based on the roll. Doubles may roll again. A race ends when three horses cross the finish line, and wagers are paid off. The winner is the player who has the most money after three races.
Players2–6
Playtime60 min
Age12+
Year1981
- Bluffing
- Racing
- Animals
- Sports
- Grid Movement
- Dice Rolling
- Hexagon Grid
- Betting and Bluffing
- Roll / Spin and Move
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