Board Game
Twilight of the Britons
By Steven Thomas, Vincent Tsao
Fast play miniatures wargames rules for the Dark Age (AD 410-1054) British islands. Like the other games in the "Twilight" family, close combat and shooting are folded into the morale rules: the effect of being shot at or attacked in melee is simply to check morale. Units that fail too many morale checks rout and are removed. As is appropriate for the "Arthurian" era, there is considerable scope for heroic leaders to affect the course of battle. The rules are compatible with any basing as long as all units have the same frontage.
- Medieval
- Wargame
- Miniatures
- Ancient
- Dice Rolling
- Simulation
- Measurement Movement
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