La Cigale et la Fourmi
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Board Game

La Cigale et la Fourmi

By Gilles Monnet, Yves Hirschfeld

The game theme refers to a tale by La Fontaine: The grasshopper and the ant. Each player starts with his ant tile in one corner of the board designed as a 9 by 9 grid. On your turn, place one tile of your hand on the board to extend your route and advance your ant on it. Alternatively, with a grasshopper tile, you can block the route of an opponent. By paying a grain of wheat, you can deblock your route. By landing on a space with a grain of wheat, you collect it. The player with the most grains wins. —user summary

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Players2–4
Playtime15–30 min
Age6+
  • Children's Game
  • Grid Movement
  • Tile Placement
  • Take That
  • Network and Route Building
  • Square Grid

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