Board Game
Duel of Iron
By Lloyd Krassner
"Civil War era tactical combat simulation. Players each control one or more Ironclads. The rules are for the basic scenario, in which one player controls the Confederate Merrimac, and one player controls the Union Monitor. Use a hex map. Indicate which spaces are land and which are water. Indicate whether water spaces are shallow or deep. Six, eight, and ten sided dice are needed. Use cardboard counters (chits) to represent the ships."
Players2
Year2000
- Wargame
- Nautical
- American Civil War
- Hexagon Grid
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