Board Game
Sorcerer: The Game of Magical Conflict
By Redmond Aksel Simonsen · Art by Gwen England, Larry Catalano, Linda Mosca, Manfred F. Milkuhn
Sorcerer is a fantasy wargame. Each player has an army consisting of Sorcerers, human infantry, and magical units (trolls, demons, and dragons). Sorcerers specialize in types of magic represented by 7 different colors. Sorcerer adds a twist to the old "combat differential" system (attack strength minus defense strength) by adding a circular system of combat bonuses based upon what colors of magic are attacking each other; Blue/Green/Yellow/Grey/Orange/Red/Purple with each color having a strong advantage over it's neighbor to the right (with Purple circling around to have power over Blue) and a disadvantage against it's neighbor to the left, with lessening combat bonuses the further away the color is from itself. Combat bonuses are also given based on map position as the hexes alternate colors of magic instead of representing physical terrain. Attacking from one's own color is good. Several different scenarios are included in the rulebook that range from 1 to 6 players.
- Fantasy
- Wargame
- Grid Movement
- Simulation
- Hexagon Grid
- Rock-Paper-Scissors
- Action Points
Prices · delivered to United States · USD
No offers for delivery to United States in USD yet.
Try another delivery country or currency.
Similar games
shared mechanics & theme, priced for you
/pic7211233.png)
13: The Colonies in Revolt
2P · 360M · 1985
$48.99In stock/pic6471891.jpg)
St-Lô: Normandy 1944 – The Breakout Begins
1–2P · 360M · 1986
$60.59In stock/pic2365509.jpg)
Empire of the Sun: The Pacific War 1941-1945
1–2P · 360M · 2005
$122.95In stock/pic70544.jpg)
Grand Illusion: Mirage of Glory, 1914
1–2P · 2004
$19.95Out of stock/pic360044.jpg)
Red Storm over the Reich: The Last Days of the Third Reich
2P · 480M · 2007
$35.00Out of stock/pic2674714.jpg)
Conflict of Heroes: Awakening the Bear! – Russia 1941-42
1–4P · 120M · 2008
$51.45Out of stock