Board Game
Take That Hill!
By Philip Sabin
Take That Hill builds upon a previous version by Prof Phil Sabin of Kings College London. A simple hex and counter, IGO-UGO system introduces players to basic mechanics used in the majority of commercial wargames. Game-play is solo or two-player and does not require an umpire to facilitate. This makes TTH suitable for self-learning, cooperative play, or a larger seminar wargame. Advanced rules add complexity and additional realism as required by the players. whilst staying true to the base rules. In the game, the player represents a platoon with three sections and a Platoon HQ, which must take hold of an enemy position while minimizing the time inerted as well as the loses incurred. In each turn, each unit can move or fire, unless it is spent because of enemy fire. —description from the publisher
- Wargame
- Modern Warfare
- Dice Rolling
- Simulation
- Hexagon Grid
Prices · delivered to United States · USD
No offers for delivery to United States in USD yet.
Try another delivery country or currency.
Similar games
shared mechanics & theme, priced for you
/pic2958247.jpg)
MBT (Second Edition)
2P · 360M · 2016
$78.97In stock/pic771969.jpg)
Advanced Squad Leader
2P · 120–480M · 1985
$59.74In stock/pic203343.jpg)
Samurai: Warfare in 16th Century Japan
2P · 180M · 1996
$22.15Out of stock/pic22032.jpg)
1863
1–2P · 180M · 1991
$78.57In stock/pic28042.jpg)
Birth of a Nation
2P · 120–240M · 1982
$46.30In stock/pic6299384.png)
Thunder at Luetzen: Opening Battles for Germany, 1813
2P · 240M · 1985
$43.61In stock