Expansion
Colt Express: Silk Bandit
By Christophe Raimbault · Art by Jordi Valbuena
Silk, the new Colt Express bandit… … For whom you can choose or make up your own power!* You can choose one of the three following special powers: Move power: Move 1 or 2 Cars, whether you are inside the train or on the roof. Dodge power: Give to the player of your choice the Neutral Bullet you get when you encounter a Lawman (Marshal or Shotgun) and then change positions as specified in the rulebook. Block power: You block the rear door entrance. No other Character (Bandit or Marshal) can enter that Car through the rear door. All players must agree on the power of Silk before choosing their Bandit. —description from the publisher
- Expansion for Base-game
- American West
- Trains
- Variable Player Powers
- Action Queue
- Action Retrieval
- Programmed Movement
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