Board Game
Kobold-Kämpfe
Art by Erika Nerger
The players start at the lowest opposite spaces of the climbing frame and take turns rolling the die and move their meeple (only on the red part of the climbing frame). If a player can't move the rolled number of spaces forward, because he is blocked by the opposite player, he has to move backwards. If a player is forced to move back to his starting space he has lost the game.
Players2
Year1971
- Mythology
- Children's Game
- Dice Rolling
- Track Movement
- Roll / Spin and Move
- Tug of War
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