Board Game
Conquest
By Katsumasa Tomioka
In Conquest, players alternate turns placing an influence chip on a space adjacent to 3 or 4 cards, and then moving their marker to the next numbered space. One player starts on the 1 space, then moves to the 2, 3, and so on; the other player starts on the 18, then moves to the 17, 16, and so on. The game ends after 17 turns. The player with the most chips adjacent to a card wins that card, which is worth the printed number of points. Some cards have special abilities; for instance, in a player wins the 1, 2, and 3 cards, they achieve an auto-victory. Otherwise, the player with the most points wins.
- Abstract Strategy
- Card Game
- Area Majority / Influence
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