Board Game
Rotor
By Frank Leuchte, Peter Güttler
Each player starts with a pawn at space A and one on space B. Movement is determined by a die. If a pawn gets on an occupied space, the pawn which was standing there is thron out and has to begin anew at the nearest starting space. The pawns win points by getting on spaces while meeting certain conditions (color and number of the space, result of the die roll and the position of the second pawn) shown at the table at the bottom of the game board. If a pawn scores points on a space, while throwing out another pawn, the player of that pawn loses the same amount of points. If a pawn gets on the space with the designation "Wunschfeld" the player gets to chose the color and number of this space for scoring points. The "Wunschfeld" must be abandoned the next turn. No pawn may be thrown out while standing on this space. The first player to get 200 points wins the game. The game was published as a supplement to the magazine "Neue Berliner Illustrierte" Nr. 28/75.
- Abstract Strategy
- Point to Point Movement
- Dice Rolling
- Race
- Roll / Spin and Move
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