Board Game
Blorg in the Wild West
By John Kean · Art by John Kean
In his previous outing (Blorg in the Midwest), teen alien Blorg lost his memory eraser in the Midwest while escaping from the FBI. Now he has returned to retrieve it, but has arrived 100 years too early, in the Wild West. Now Blorg must explore the desert and a Western town to gather suitable items to fuel his saucer back home. But the West is full of strange and hostile inhabitants... The physical characteristics you assign to Blorg at the start of the game determine his survival abilities, and these determine the outcome of encounters through a hierarchy of different dice rolls that affect the probability of success of hiding, scaring, fighting or fleeing. The map and encounters are determined by a small deck of 18 cards, with over 10 billion different combinations possible. —description from the designer
- Card Game
- Adventure
- Dice
- Print & Play
- Exploration
- Humor
- Set Collection
- Solo / Solitaire Game
- Dice Rolling
- Role Playing
- Modular Board
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