Board Game
Animal Alliance
By Nikita Sullivan · Art by Nikita Sullivan
In Animal Alliance felines are doing their felonious best to steal toys and canines are returning toys to the lost and found. The twist is each player takes control of a cat and dog team who live in the same house, they have different goals but a combined score. Players roll 2 dice and assign one to their cat and another to their dog for that turn (purr points and paw points). Using these they traverse the board, pick up, drop off, give and take toys, steal toys from other pets and even increase the value of their toys. Whenever a pet tries to steal from another, dice are rolled to determine the 'reflexes' and 'stealth' for each to determine whether the theft was successful or not. Special Actions linked to each number on the die allow players extra abilities which are slightly different for the cats and dogs so pay close attention when assigning your dice to each pet. Special Actions can allow diagonal movement, move toys on the board, add new toys to the board, increase or decrease the value of toys by flipping the token or take a cat nap to save Purr Points for use later in the game. —description from the publisher
- Animals
- Dice
- Grid Movement
- Dice Rolling
- Take That
- Action Points
- Pick-up and Deliver
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