Board Game
Freibeuter
By Hans Demand
Trading game back to the time of sailing ships and the great port cities as a transshipment point for all goods of this earth - but beware of the pirates, you do not want to lose the precious cargo. Transporting goods from port to port brings more revenue the longer the distance. There are 2 ways to earn ducats, either from your own cargo or from the cargo of your fellow players, which you take from them with the help of the buccaneers. The routes are always determined anew, if a ship has reached a target port, thereby one can equip a ship also again. Each ship must be moved once per turn, the range depends on the wind. A game turn consists of influencing wind direction, setting buccaneer courses, moving merchant ships, moving buccaneers, passing a marker. The winner is the first to reach the agreed ducat sum e.g. 10,000.
- Economic
- Travel
- Pirates
- Nautical
- Transportation
- Movement Points
- Network and Route Building
- Trading
- Connections
- Commodity Speculation
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