Board Game
Llama Farmer
By Sam Krouwel · Art by Sam Krouwel
Light-strategy tabletop card game. Each player takes the role of a mountain Llama Farmer trying to make the most money ('Bucks') selling llama-wool rugs. Players start with their own small herd of randomised primary coloured llama cards. Each turn players expand, shear, weave or sell. Expanding adds new primary coloured llamas, or expands the llama 'family-tree' making more complex colours and patterns available. Shearing produces wool, either unpredictably with a repeatable 'light shear' based on selected dice and numbers on the llama cards producing wool for any farmer or a one-shot 'close shave' which guarantees wool at the cost of a chilly looking llama! Weaving combines wools into new colours or rugs and selling trades rugs for bucks in the markets. High-fashion markets want specific rugs and pay well, but a general market will buy any rug cheaply. The game ends when all the high-fashion markets close, and the farmer with the most bucks wins. Strategy choice comes from choosing the right rugs and llamas to go for, balancing expanding and shearing and knowing when to apply a close shave. —description from the publisher
- Card Game
- Animals
- Farming
- Variable Set-up
- Hand Management
- Dice Rolling
- Race
- Pattern Building
- Paper-and-Pencil
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