Strange Victory
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Board Game

Strange Victory

By Steven Cunliffe · Art by Mark Mahaffey

A solitaire design, this game illustrates how the smaller but nimbler Germans got "inside" the Allied decision cycle to constantly impose small delays and major "rethinks" producing a catastrophic failure on the Allied side - though the better the Germans do may well panic their own High Command into halting them.

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Players1
Playtime60–90 min
Year2015
  • Wargame
  • World War II
  • Area Movement
  • Dice Rolling
  • Simulation

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