Space Weirdos: A Skirmish Heartbreaker
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Space Weirdos: A Skirmish Heartbreaker

By Casey Garske · Art by Łukasz Kowalczuk

Space Weirdos is a small scale miniatures skirmish rules set balancing simulationist and minimalist game design philosophies to get warbands onto the tabletop and duking it out. Game design is driven by the following considerations: Low model count: 5-10 models or so for each side. Use any minis you have. Short but comprehensive. Everything in one 16 page zine. Minimal tokens, but still a few because I like them. No tape measures or rulers, all movement and ranges are measured with 5” sticks. Uses all your RPG dice (except the d20, d20's get enough love) because dice are fun. A points system, but you shouldn’t worry about it too much. Alternating activations, opposed rolls, Command Points, and random tables mean everyone is involved and rolling dice all the time. The 16 page rulebook includes a FAQ section and a player reference sheet.

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Players2–8
Playtime20–90 min
Age8+
Year2021
  • Wargame
  • Science Fiction
  • Miniatures
  • Print & Play
  • Humor
  • Dice Rolling
  • Variable Player Powers
  • Player Elimination
  • Simulation
  • Measurement Movement
  • Action Points

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