Board Game
Marmot
By Mark Steere
Marmot is a simple placement game designed by Mark Steere to be easy to program. Marmot is played on an initially empty hex board. Players take turns placing a token of their color on any empty hex that is adjacent to no more than 1 token of the their color. As soon as one player is unable to make a placement, that player loses the game.
Players2
Year2021
- Abstract Strategy
- Paper-and-Pencil
- Hexagon Grid
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