Board Game
Master Spy
By Mark Salzwedel
In this fast-paced strategy and memory update of Battleship, you have been hired to manage 5 spies, which you deploy secretly (represented by pegs on a pegboard grid). Every turn you move your spies hoping to encounter enemy spies based on intelligence gathered from your opponents. The only random element is that each player rolls a die at the end of a turn, which may result in nothing happening, or in a few cases the retiring of one of their spies, the recruiting of a new spy, or their defection (all players trade their pegboards to the left) and a new set of spies to direct. Contains: 4 pegboard trays, 16 terrain sheets, 240 colored pegs, 1 six-sided die, 4 peg cups (for captured spies), rules Expansion trays will be available to accommodate up to 6 players.
- Abstract Strategy
- Memory
- Spies / Secret Agents
- Area Movement
- Dice Rolling
- Secret Unit Deployment
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