Board Game
Der lustige Michel
The players have to get from space 1 to space 45. Movement is determined by a die. On some spaces events hinder or benefit the players. If a player gets on a space with a red number, he gains 2 coins but on a black number he has to pay 1 coin into the cash box. On space 40 the player wins half the content of the cash box. The first player to exactly reach space 45 wins the game and the content of the cash box. If a player rolls more than he need to reach space 45, he has lost and is out of the game.
Players2–6
- Children's Game
- Point to Point Movement
- Dice Rolling
- Race
- Roll / Spin and Move
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