Albion: Kings & Kingdoms
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Board Game

Albion: Kings & Kingdoms

By Jeffrey Henning

Players invade Great Britain from 250-1066 AD, winning petty kingdoms, attempting to build high kingdoms, crafting alliances with tribes of Britons and with later waves of invaders, all as they strive for supremacy. By game’s end, will they be able to establish themselves as the King of Scotland, the King of Wales or the King of England? Whoever claims the most valuable kingships throughout the course of history wins.

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Players2–6
Playtime60 min
Year2008
  • Territory Building
  • Medieval
  • Ancient
  • Hand Management
  • Area Majority / Influence
  • Open Drafting

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