Board Game
Under Ten Flags: Hunting the Raider Atlantis 1939-1941
By Paul Stuhlfaut · Art by Mark Mahaffey
Under Ten Flags starts early in 1939 when the German merchant raider Atlantis made its way into the South Atlantic to sink and capture Allied cargo vessels. Its crew used their skill in disguising the appearance of the vessel to aid its encounters or avoid enemy warships. The journey of the raider Atlantis lasted for over 600 days and traveled over 100,000 miles. Follows the 100,000 mile journey of the German "auxiliary cruiser" Atlantis, a "merchant raider" capable of changing its shaped and configuration as well as its flags. Atlantis is probably the most successful merchant raider of all times when combining total tonnage sunk and how long it forced the Royal Navy to chase it; plus, it captured documents of strategic importance that actually impacted the war. The "adventure" sounds like something from a movie, and in fact, did inspire one from which our title comes. Each player is challenged to "do better" than their historical counterparts. -description from publisher's website
- Wargame
- World War II
- Nautical
- Dice Rolling
- Hexagon Grid
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