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Micro Dojo

By Ben Downton · Art by David Grigoryan

In Micro Dojo, you represent one of two Daimyos who have been tasked by the Shogun to bring prosperity to a small town. Carefully use the town’s retainers to complete the Shogun’s tasks and win favour. The most prosperous Daimyo will be granted the title to the town. Micro Dojo is a 20 min tactical euro game for two players, intended to fit comfortably in a pocket or purse. In Micro Dojo, players take control of the Ninja, Samurai, Sumo and Geisha meeples to generate resources, develop the town, and score points by achieving the Shogun’s tasks. Each turn players move one of the four meeples to an adjacent space and take the action there - either gathering resources, taking a building, or activating a scoring objective. The catch? You can't move the last meeple either you or your opponent moved. The games end when the last objective is triggered, or a player reaches 7 points. Movement is tight, requiring you to second guess your opponents plan. Timing is crucial, triggering objective scoring only when it benefits you. Like a sparring match, every move should be chosen with precision and efficiency, or your opponent will strike.

View on BoardGameGeek
Players 1–2
Playtime 10–30 min
Age 10+
Year 2021
  • Abstract Strategy
  • Print & Play
  • Grid Movement
  • Tile Placement
  • Open Drafting
  • Race
  • Once-Per-Game Abilities
  • Worker Placement

Prices · 7 offers · delivered to Czechia · CZK

Best offer

Miniversos ★ 98%

English edition · Ships from Portugal · In stock

Kč 364 item
+ Kč 305 shipping

Kč 669

Go to store
  • Philibert ★ 70%

    French edition · Ships from France · In stock

    Kč 391 item
    + Kč 339 shipping
    Kč 729 Go to store
  • Zatu Games ★ 96%

    English edition · Ships from United Kingdom · In stock

    Kč 343 item
    + Kč 397 shipping
    Kč 740 Go to store
See all 7 offers on BoardGamePrices

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