Board Game
Legends of the Ancient World: Terrors of the Night
By George Dew, Nicholas Gauthier, Stephen Claypool
Terrors of the Night includes three programmed adventures using Dark City Games' Legends of the Ancient World rule set. These rules provide gameplay very similar to that of Melee and Wizard from Metagaming. This adventure is compatible with those games as well. Battles are fought with counters on a hex map that is included with the game. —user summary There is a new evil in Redpoint. Citizens disappear at an alarming rate. Every day, people from all walks of life report their missing loved ones, and the town watch suspects that they are being abducted. The watch has evidence to indict a notorious wizard of ill repute, but the watch lacks the resources to bring him in. This is where you come in... —description from the publisher Included Adventures.. Bounty Hunter - You stand before a wanted poster in the town square. "Wanted, Arsen Rejax, Dead or Alive." The captain informs you that several other groups have went looking for the fugitive and haven't been heard since. With rumors of zombies, necromancy and threats of world domination and the take-over of Redpoint, will you need the call and protect the citizens of Redpoint. The Back Alley - In the back reaches of the slums of Redpoint, people disappear. Death delivers in many forms. The reaper comes by disease, drugs, exposure and the brutal violence that so often finds the helpless victim. Can you find a grief stricken father's daughter and bring her back safely? Quest for a Cure - A strange and deadly plague has afflicted certain members of Red point. While every citizen is important in the eyes of the chirurgeon, the child of one of the local lords has been given special attention. Can you find a cure within 3 days and save the boy?
- Fantasy
- Fighting
- Adventure
- Cooperative Game
- Role Playing
- Hexagon Grid
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