Judgement of God: Fast Play Medieval Rules
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Board Game

Judgement of God: Fast Play Medieval Rules

By Benjamin King

Judgement of God Takes in all the aspects of medieval warfare including the knights, infantry, bow, crossbows and formation. The rules include the realities of the Swiss and the Mongols. The Two Page Rules series features rules that are 2 pages long with one combat card that has the information needed to play the game. The sequence of movement is decided by a dice roll and after that, the games follow the sequence of move-fire-move-fire. Casualties are decided simply and effectively. Morale is divided into 4 stages with the chance to rally at each stage. New players should be able to conduct their own transactions by the third move. These are combat rules that reflect the tactics and technologies of their era. Decisions are made by players, not cards or dice. These rules can be used for nearly any scale of the figure. They are great for large or small battles. —description from the publisher

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Players2
Age12+
  • Medieval
  • Wargame
  • Book
  • Miniatures
  • Simulation

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