Charge at the Alamo
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Board Game

Charge at the Alamo

By Richard Trevino

A downloadable game portraying the Mexican assault on the Alamo. The Alamo Compound and six immediate approaches are depicted on a map that can be adequately printed on a single 8/5 x 11-inch sheet. Units are activated on the basis of Command Rolls. Twenty-nine Mexican units (roughly companies) face ten Texan personnel units and eight artillery markers. The Alamo complex is represented by walls and buildings of varying strength which can be reduced as a result of attacks. Defenders may be outside or inside certain structures. Mexican formations have stacking limits and may spread from their original appearance area by oblique movement. The rules amount to approximately seven pages. Optional rules, examples of play and designer's notes are also included.

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Players2
Playtime45 min
Year2006
  • Fighting
  • Wargame
  • Print & Play
  • Post-Napoleonic
  • Area Movement
  • Secret Unit Deployment
  • Area-Impulse

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