Barbed Wire Bullets & Bayonets: Fast Play World War I Rules
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Barbed Wire Bullets & Bayonets: Fast Play World War I Rules

By Benjamin King

Fast play WW I skirmish rules. Ground scale is 1" = ten feet. Units are generally platoons; larger games involving many platoons may be done. Under ten pages of rules, plus several pages of charts. Information for tanks and artillery is included.

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Players1–2
Playtime30 min
Age12+
  • Wargame
  • Book
  • Miniatures
  • World War I
  • Dice Rolling
  • Measurement Movement

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