Schwere Kompanie: WWII Tabletop Miniature Rule System
Price Alert

Board Game

Schwere Kompanie: WWII Tabletop Miniature Rule System

By Troy L. Ritter

Schwere Kompanie are detailed Tactical scale rules at Company level. The focus of these rules is to be as historically accurate and realistic as possible without making the game too complex to play. All gun, vehicle and squad types have their own reference card that contains all information relating to that particular unit. Each unit in the game has a set number of Action Points. Game is based on a system of 4 phases: Repair, Orders, Impulse, and Hand-to-Hand Scale: For 6mm to 15mm minis 1 turn = 5 min 1"= 50 yards - Extract from game introduction

View on BoardGameGeek
Players2
Playtime120–240 min
Age12+
Year2001
  • Wargame
  • Book
  • Miniatures
  • World War II
  • Dice Rolling
  • Simulation
  • Measurement Movement
  • Action Points

Prices · delivered to United States · USD

No offers for delivery to United States in USD yet.

Try another delivery country or currency.

Prices via BoardGamePrices