Board Game
Coup + Reforma
By Rikki Tahta · Art by Andrew Higgins, María Ana Paolo
In Coup, you want to be the last player with influence in the game, with influence being represented by face-down character cards in your playing area. Each player starts the game with two coins and two influence – i.e., two face-down character cards; the fifteen card deck consists of three copies of five different characters, each with a unique set of powers. Players take turns taking various actions with the goal to reduce all of his or her opponents to 0 influence. The last player to still have influence – that is, a face-down character – wins the game! Its expansion, Coup: Reformation, adds new cards to the game and rules for factions and team play that increases tension. Each player must declare himself either a Catholic or a Protestant and can target only members of the other faction. Conversion is possible for yourself or for another player by paying a charitable donation to the Treasury. Like all factions, once you have eliminated or converted the other group, you just descend into in-fighting, so there's still only one winner and no second place.
- Card Game
- Bluffing
- Party Game
- Political
- Deduction
- Memory
- Variable Player Powers
- Player Elimination
- Take That
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