Board Game
In Command: Elkhorn Tavern Campaign
By George Anderson, Ryan Toews
Everything you need to fight a campaign without all the headaches, minimum of paperwork, also a time scale so no one gets fed up and a conclusion is reached. Players can concentrate on being a General instead of quartermaster, cook, every officer and private, because they are ..... In Command! These rules are designed to be used with an empire. To be used with Regimental level ACW ruleset —description from the publisher
Players3–11
Age12+
Year2012
- Expansion for Base-game
- Wargame
- Book
- Miniatures
- American Civil War
- Scenario / Mission / Campaign Game
- Simulation
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