High Frontier 4 All: Module 1 – Terawatt & Futures
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Expansion

High Frontier 4 All: Module 1 – Terawatt & Futures

By Jeffrey Chamberlain, Phil Eklund · Art by Josefin Strand

Module 1 - Terawatt introduces two new patent decks: Freighters and GW Thrusters. Freighters are a new type of patent card allowing the transport of valuable factory goods back to Low Earth Orbit. GW Thrusters are more powerful and efficient versions of the MW Thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures which are special game goals to earn victory points.

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Players1–5
Playtime30–240 min
Age14+
Year2020
  • Economic
  • Expansion for Base-game
  • Science Fiction
  • Exploration
  • Space Exploration
  • Industry / Manufacturing
  • Hand Management
  • Point to Point Movement
  • Deck, Bag, and Pool Building
  • Variable Player Powers
  • Simulation
  • Network and Route Building

Prices · 13 offers · delivered to United States · USD

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EN edition · Ships from United Kingdom · In stock

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