Expansion
High Frontier 4 All: Module 1 – Terawatt & Futures
By Jeffrey Chamberlain, Phil Eklund · Art by Josefin Strand
Module 1 - Terawatt introduces two new patent decks: Freighters and GW Thrusters. Freighters are a new type of patent card allowing the transport of valuable factory goods back to Low Earth Orbit. GW Thrusters are more powerful and efficient versions of the MW Thrusters of the core game, allowing your Spacecraft to reach the outer planets more easily. This module also optionally introduces Futures which are special game goals to earn victory points.
- Economic
- Expansion for Base-game
- Science Fiction
- Exploration
- Space Exploration
- Industry / Manufacturing
- Hand Management
- Point to Point Movement
- Deck, Bag, and Pool Building
- Variable Player Powers
- Simulation
- Network and Route Building
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