Board Game
Hex Command: Mechanized – Rules for War Gaming The Mechanized Battlefield
By R.Jeffrey Cabak, Terry Cabak
These rules for miniature war gaming combine board game mechanics with miniatures, where the basic concepts and intent of the rules is to be shared or made common with other rules in the Hex Command System: Ancients, Mechanized and more. Where possible, as many common concepts and procedures were to be incorporated so that once a particular set was learned, the other rules would find the same intentions. Hex Command avoids complex issues of movement and measuring due to the use of a hex grid. To win this game, players must observe the tactical reserve, maneuvering the enemy, and supported combat. Use of Game Cards keep players from being all-knowing and all-seeing above the game table... the fog of war element. —description from the publisher
- Wargame
- Book
- Miniatures
- World War II
- Dice Rolling
- Simulation
- Hexagon Grid
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