Board Game
Don Carlo
By Bernhard Lach, Uwe Rapp, Warfrog Games · Art by Oliver Freudenreich
Each one of the player is the Consigliere (counsellor) of an old-established family. Your task? Gain the maximum possible influence for your family in Absurdistan and the neighbouring countries. To achieve this, send out agents to these countries by combining cards with numbers on it (for example 007) and attempt to gain an edge on the other families. The total of the numbers on the cards, decide in which country the agents travels. Of course there can only be one 007, so the task is to find more number combinations. The more agents are already in the country the more points the player gets. The one who combines their cards most cleverly, pockets the most points at the end.
- Card Game
- Hand Management
- Area Majority / Influence
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