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Board Game

Amalfi

By Takeo Yamada · Art by Rocinante Urabe, 別府さい (Sai Beppu)

Players 1–4
Playtime 120–180 min
Age 12+
Year 2020
  • Renaissance
  • Solo / Solitaire Game
  • Worker Placement
  • Resource to Move
  • Closed Drafting

In Amalfi, players take on the role of merchants in the Italian port town of Amalfi during the Renaissance period. The town was a dominant maritime power during the last century, however its importance has diminished. The merchants of Amalfi are eager to recapture their previous success and revive the abandoned port town, but they only have 6 small ships. Players trade resources using their ships and earn money and invest it in improving their infrastructure to help earn even more money! By purchasing charts and investing in navigation, players can earn more money, more efficiently. By building new ships, players can have more workers to take more actions. By collecting paints, books and historical buildings, they receive honor and acclaim. By hiring renowned historical figures who supports strategy, the players actions get stronger. Players work towards the goal of reviving Amalfi, while also becoming the most successful family in this historically significant harbor city.

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