Board Game
Civil War
By Jack Speer
The play is by months, which you mark by turning the calendar. Months on blue card such as March and May are North’s time to move. In the alternate months, which are red, South moves. The game is designed so that its course will resemble the American Civil War, with North eventually overrunning the Southern states. Par to do this is 51 months. If North does it in that time, by May 865, he wins a the game. If he does not, South wins the game. The war is over when South no longer holds any two of the state capitals shown on the board. —description from the publisher Each side brings their divisions onto the board, move them in their turn and resolve battles with dice. —user summary
- Wargame
- Civil War
- Dice Rolling
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