Supremacy: High-Tech Edge for Conventional Forces
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Expansion

Supremacy: High-Tech Edge for Conventional Forces

By Robert J. Simpson

This expansion sets adds high-tech power to conventional forces by adding new movement and combat features to armies and navies. You secretly research and develop high-tech edge on opponents before battle begins. You can also sell the new technologies to your allies. The high-tech advances reduce movement costs, leaving more resources for selling, building, or fighting. The expansion contains a deck of 40 Army cards and 40 Navy cards. Each card shows a Tech Level rating from one to five. Players must declare they are researching a specific technology and draw a random card from the army or navy deck at a cost of $200 Million per card. The player keeps the card secret until it is used in battle. Expands: Supremacy: The Game of the Superpowers

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Players4–6
Playtime360 min
Age12+
Year1989
  • Economic
  • Expansion for Base-game
  • Wargame
  • Modern Warfare
  • Negotiation
  • Variable Player Powers

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