Board Game
Masters of Charms
By Rick Hou · Art by Rick Hou
As a master Charm crafter, you build and sell Charms to aid brave adventurers to on their dangerous quests. The problem is that you are not the only one. Other crafters are also racing to harvest Gemstones from the lode! You must use your wits in order to ahead of the competition and become the most prestigious Charm crafter of all the realms! On their turn each player may play two actions to travel around the randomly configured game world by using Portals, harvest Gemstones, buy spells from Merchants, craft and sell Charms, or summon new Portals. Each Charm is made from 3 Gemstones. The rarity of the Gemstone sets determine how much Gold a player can sell the Charms for. Player may also use spells acquired from the Merchant to enhance their ability to collect Gemstones or make Charms. The goal is to earn the most victory points from sets of Charms sold, amount of Gold earned, and other point bonuses from the game. —description from the designer
- Abstract Strategy
- Fantasy
- Set Collection
- Area Movement
- Hand Management
- Variable Player Powers
- Network and Route Building
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